Hey! Here is a sample of some of my projects that I have taken part in
SnapSculpts
A service that generates busts from just a frontal image of a person
Ad-Hoc Federated Learning
A project where we simulated a real-world FL network and measured performance of algorithms to reduce effects of heterogeneity in system
Takeover Texas
A game where participants “take over” buildings and game status shows on a real-time map
LidarVision
An affordable 3D scanner that utilizes two lidars to scan an object on a rotating platform
The Last Rice Guardian
An implementation of hierarchial RL to make an AI to defeat a video game
Movie Recommender
A recommendation system that uses CVAEs to give movie recommendations with text embeddings for reviews
Real-Time OS Robot Car
A fully autonomous car that would race on a track ran on a custom-built OS from the ground up
Real-Time Object Detection
A deployment of YOLOv5 on a Jetson Nano that is able to track armor plates in real time
Computer Architecture Simulator
A cycle by cycle simulator of a computer architecture
CheckedIn
A geolocation-based check in system to remove those pesky check in lines
FPGA 4 Function Stopwatch
A deployment of a 4 function stopwatch on a basys-3 FPGA board
Virtual Auction Program
A Java implementation of a client-observer architecture to have an auctioning system
Space Invaders on TM4C
The game Space Invaders created and implemented on a TM4C microcontroller