Projects

Hey! Here is a sample of some of my projects that I have taken part in

SnapSculpts

A service that generates busts from just a frontal image of a person

Ad-Hoc Federated Learning

A project where we simulated a real-world FL network and measured performance of algorithms to reduce effects of heterogeneity in system

Takeover Texas

A game where participants “take over” buildings and game status shows on a real-time map

LidarVision

An affordable 3D scanner that utilizes two lidars to scan an object on a rotating platform

The Last Rice Guardian

An implementation of hierarchial RL to make an AI to defeat a video game

Movie Recommender

A recommendation system that uses CVAEs to give movie recommendations with text embeddings for reviews

Real-Time OS Robot Car

A fully autonomous car that would race on a track ran on a custom-built OS from the ground up

Real-Time Object Detection

A deployment of YOLOv5 on a Jetson Nano that is able to track armor plates in real time

Computer Architecture Simulator

A cycle by cycle simulator of a computer architecture

CheckedIn

A geolocation-based check in system to remove those pesky check in lines

FPGA 4 Function Stopwatch

A deployment of a 4 function stopwatch on a basys-3 FPGA board

Virtual Auction Program

A Java implementation of a client-observer architecture to have an auctioning system

Space Invaders on TM4C

The game Space Invaders created and implemented on a TM4C microcontroller